AI Insights · Timothy · July 2022
Top 5 Slime Games on iOS in Italy for Q2 2022
Discover the performance trends of the top 5 slime games on iOS in Italy during Q2 2022, including download rates, revenue, and active users.
In the second quarter of 2022, the top 5 slime games on the iOS platform in Italy exhibited varied performance trends. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics for these apps.
Super Slime Simulator from Dramaton LTD saw its weekly revenue peak at $51 in early May, followed by a decline to $5 towards the end of the month. The downloads hovered around 500 to 700 per week, with a noticeable uptick to 675 in the first week of June. Active users fluctuated between 3.1K and 4.1K, ending the quarter at approximately 3.4K.
Makeup Slime Game! Relaxation by Shanze Shafique experienced a steady increase in weekly downloads, reaching 453 by mid-June. Active users followed a similar pattern, starting at 236 and peaking at 447 in the same period. The game did not generate any revenue during this quarter.
Fluid Simulation from Pavel Dobryakov had modest weekly revenue, peaking at $44 at the end of March and then oscillating between $0 and $33 for the rest of the quarter. Downloads ranged from 68 to 157 per week, with active users declining from 455 to 277 by the end of June.
Virtual Slime by Cider Software LLC generated minimal revenue, with a peak of $15 in mid-May. Weekly downloads varied from 38 to 98, ending at 92. Active users decreased from 236 in late March to 192 by the end of June.
World of Slime Simulator Games by Solid Apps INC saw its highest weekly revenue of $26 in late May, with downloads peaking at 116 at the end of March and gradually declining to 19 by the end of June. Active users dropped from 226 to 107 over the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.